Position: 3D / Texture Artist
Role: Environment / Prop Modeling, textures,
Tools: Autodesk Maya, NDO, xNormal, Adobe Photoshop, Adobe Illustrator
Production Time: 1 year
The Harvey game was a collaborative project between a number of classes at the University of Wisconsin, Stout. The classes were a 3D game art class, a digital humanities class, and a digital cinema class. The project was to create a digital experience of a historic university building, Harvey Hall.
Above is Cal Peter’s studio, located in the basement of Harvey. Cal was a muralist who painted several of the murals located around the college today. Below are some shots of the Harvey Hall library.